trigger shifting using the delptronics triggerman and 4ms SCM as trigger sources with shifting modifications coming from the SSF propagate and 4ms SCM breakout.
slight changes to the parameters of these modules slowly change the shift of the patterns over longer periods. this is achieved by modulating the SSF propagates master delay modulation and enable inputs then outputting those triggers to the 4ms SCM to be further shifted using the SCM breakout and then fed into the 4MS RCD for additional triggering.
kick: blue lantern asteroid bd v4
snare: make noise mysteron modulated by the mod can quad lfo > Make Noise erbe verbe moded by an intellijel dixie.
hats: SSF quantum rainbow > Modcan Dual Delay. dual delay moded by an SSF ultra random analog.
acidy bass: Noise Engineering Basimilus Iteritas in bass mode >make noise MMG> mungo d0 with macro machines storage strip sequenced by the 4ms scm. pitch controlled by pressure points which is triggered by the 4ms SCM and pitch quantized by the intellijel upscale. modulation sources from a doepfer a147 and modcan quad lfo.
sparse melodic bass thing in first half: make noise DPO >Make Noise MMG > TipTop ZDSP with halls of Valhalla card. pitch sequencing by the TipTop z8000. modulations from a make noise maths channel and SSF ultra random analog.
end ambience: qu-bit nebulae > RT60. WMD SSM used as a mute. granulated sound source is a piano melody.
no computers or external hardware were used in this performance :)
We are busy and plan to stay that way…
Make Noise Erbe Verb in a duet with the AM band.
Radio is processed through a 5-band resonator. Nanokontrol faders 1-5 control the levels of each band; fader 6 is the resonator’s wet/dry mix; fader 7 is the Erbe Verb’s level, fader 8 is the radio’s level.
Cataract is a Segment Multiplexer plugin geared toward electronic music production and experimental sound design. Cataract features an arsenal of sample scanners with integrated modulation sequencers and morphing functions. This makes it possible to construct architecturally complex patterns ranging from nuanced percussive articulations to intricate particle sound effects and all out generative hyper glitch chaos.
Infinitely transform your audio files with Cataract’s extensive randomization and modulation options. Warp pitched samples into parallax melodies or redistribute loop segments into generative polyrhythms. Whether you are sculpting articulate percussion patterns for an electronic music EP or designing high-tech cyborg effects for a sci-fi game, Cataract will give your projects a unique cutting-edge twist.
2 monophonic scanner modules with dual sample slots!
Integrated modulation and scan sequencers!
2 LFOs per scanner with dedicated modulation matrix!
1 Multi-mode filter per scanner!
1 Delay effect per scanner!
3-Band graphic EQ per scanner!
Extensive global and per-scanner randomization tools!
Morphing section with dedicated X-MOD LFO!
Dynamic color-coded user interface!
Sample pack with over 130 new loops and 200 new sound effects! Presets from Ivo Ivanov, Nicholas Yochum and Daed!
Cross-platform compatibility (PC/Mac – VST/AU 32bit & 64bit)!
With Harmonic Geometry, Richard Devine explores our string modeling synthesizer in all its facets. In his distinctive style, he brings us elaborate timbral perspectives and intricate textural spaces using the many shapes and forms of String Studio VS-2. These ingenious constructions materialize into an eclectic collection of sounds spanning modern sci-fi territories, ambiences, surprising percussions, resonant vibrational effects, and exotic instruments. Harmonic Geometry comprises 130 presets divided into eight categories: Pad, Effect, Arpeggiator, Plucked, Synth, Keys, Percussion, and Ambient.
a patch focused around using modulated trigger delays via the steady state fate propagate module.
the main trigger sources are coming from the deplhtronics triggerman and 4MS RCD, the outputs are fed into the SSF propagate where the delay input on each channel is then modulated by the modcan quad LFO with different synced waveforms.
make noise mysteron
verbos harmonic oscillator
noise engineering basimilus iteritas
mutable instruments braids
modcan quad LFO
SSF ultra random analog
make noise wogglebug
make noise maths v2
make noise function
tip top z8000
synthesis technology e355
mungo d0 with macro machines storage strip
modcan dual delay
tiptop ZDSP with halls of valhalla card
make noise erbe verb
synthesis technology e560
make noise MMG
serge resonant equalizer
no computers or editings were using in this videoness.
Not sure how many location sound folk visit this site…
Features at a glance
Radical new design and shape delivers a new pinnacle in audio transparency, wind noise and handling noise isolation.
Lightweight, durable construction, designed with materials to withstand extreme field conditions.
Featuring 3D-Tex® delivering massive wind noise reduction without needing additional fur coverings.
Basket Z-Locking design, with magnetic locking, provides instant, one-hand microphone access with automatic, self-aligning basket reassembly.
Swivel latches provide additional basket security for extreme environments and run-and-gun applications
Increased acoustic transparency, and no parallel surfaces to minimise room-tones, provides a clean frequency response.
All-new, patented Floating-Basket Suspension with Lyre™ technology for reduction of windshield basket handling noise.
Industry-leading Lyre Microphone Suspension with Universal Lyre webs (19-25mm) includes spares.
Supplied with ultra-soft, flexible Mogami cable, fitted with gold pin Neutrik XX-series XLR connectors.
Output male XLR locked in angled position on lightweight boom adaptor, allowing internal or external pole cables and plug-on transmitters to be attached securely.
Compatible with optional Cyclone Windjammer for extreme wind isolation performance.
This patch was inspired from the Industrial Guitar Tones patch from the Mysteron Manual. Instead of using a DPO in tune to a fth, or octave + above Mysteron I used a intelljiel quantizer, shifting through a 5 note scale, which was running into the Pitch1 input. The output was then put into a Synthesis Technology E580 resampling mini-delay, setting the offset time very low, while setting the feedback almost at 90%. Mix was set at 50%, while the offset CV control was being controlled by channel 1 output on the Modcan Quad LFO, which was being clocked by the SSF Ultra Random. The output from here was sent to the MakeNoise Erbverb reverb, that was being controlled by the seed out on the Animatter BrainSeed module, which was clocked from a SSF UltraRandom and using the A, A/B and B S&H outputs going into the “type”, !!, “generation”and “depth” inputs. 4 note low bassline using one MakeNoise STO sequenced from one Brains and Pressure Points, running and /8 clocked speed from the A-160 Clock/Trigger Divider. Purple noise output creating the micro hi-hats triggered swing triplets via the 4ms QCD, and slow white noise rises from the SSF white noise output, controlled by a Dixie “triangle” wave output running and synced at a slow rate. The kick drum is the Tiptop 808 BD, set with a very short decay time, sequenced from channel 1 on the TriggerMan. Rich 4 part harmony chords recorded from a Roland Jupiter-6, and then played from the Qu-Bit Nebulae module in time with the entire sequence. Reverb throws from multiplied output from Mysteron into the intelljiel HexVCA, channel 6 being opened by channel 4 random S&H output from the Modcan Quad LFO. Scattered single notes via the Mutable Instruments Braids triggered by the intelljiel “uscale”, 16 note lowpass gate openings via the Optomix.